This reserach aims to analyze visual special effects in fantasy films with a focus on the film "Spider-Man: No Way Home". Compositing theory and a qualitative methodology were employed in this study. This film was chosen as a case study because of its complex and innovative use of visual effects. This research uses visual analysis methods to identify the special effects visual elements used in this film. Compositing theory is used to understand how various visual elements are combined to create complex and realistic scenes. The use of CGI technology in films is also analyzed to reveal its impact on the viewing experience. The analysis results show that the use of visual special effects in "Spider-Man: No Way Home" is very successful in creating an immersive fantasy world for the audience. The combination of digital characters with real backgrounds gives a real and stunning impression. In addition, CGI technology has made it possible to create spectacular and stunning action scenes. In conclusion, the film "Spider-Man: No Way Home" is an excellent example of the application of visual special effects in the fantasy genre. The use of qualitative methods and compositing theory in this analysis provides a deep understanding of the complexity of the techniques used to create the stunning visual effects in this film.
Jurnal Reza Syahputra Adi (44200021) - Analisis Visual Efek Khusus Dalam Film Fantasi: Studi Kasus Pada Film Spider-man: No Way Home
Andik Prakasa Hadi, S. M. (2021). VISUAL EFFECTS DALAM FILM & ANIMASI
. In S. M. Andik Prakasa Hadi. Semarang: Yayasan Prima Agus Teknik.
Fitzpatrick, H. A. (2024, Februari). Analisis Komponen Visual Dasar Sinematografi
Dalam Film “Everything Everywhere All At Once”. MAVIB Journal, 5, 14-28.
Linando, S. I. (2022, Oktober). Komposisi Visual dan Tata Cahaya pada Film Netflix
Berjudul Squid Game. JURNAL BAHASA RUPA, 6, 20-32.
Manesah, M. A. (2020). PENGANTAR TEORI FILM. Yogyakarta: Deepublish
Publisher.
Muhammad, H. K. (2019, Februari). Compositing Efek Visual pada. KOPERTIP:
Jurnal Ilmiah Manajemen Informatika dan Komputer, 3, 13-20.
Mustika, Z. S. (2022, April). ANALISIS PENERAPAN VISUAL EFFECTS PADA
SERIES KOREA. e-Proceeding of Art & Design, 9, 1235-1252.
Oktaviani, D. D. (2019, Oktober). KONSEP FANTASI DALAM FILM. Jurnal
Rekam, 15, 125-135.
Silverstan, A. A. (2021, Juni). ANALISIS VISUAL POSTER FILM “PEREMPUAN
TANAH JAHANAM (2019)”. GESTALT, 3, 43-56.
Sugiyono, P. D. (2019). Metode Penelitian Kuantitatif, Kualitatif, dan R&D. (M. Dr.
Ir. Supoto. S.Pd, Ed.) Bandung: ALFABETA, cv.
Sujarweni, V. W. (2024). METODE PENELITIAN. Yogyakarta:
PUSTAKABARUPRESS.
Thifalia, N. (2021, Juni). PRODUKSI KONTEN VISUAL DAN AUDIOVISUAL
MEDIA SOSIAL. Jurnal Common, 5, 39-55.
Wulandari, Yulianti Fajar (2022). “Representasi Maskulin Jokowi Pada#JKWVLOG
Tinju Dalam Analisis Semiotika Roland Barthes,” Brand Communication
Jurnal Ilmu Komunikasi, 1, 182- 190.