PERANCANGAN PROGRAM ANIMASI BUKU CERITA ANAK SI KANCIL MENGGUNAKAN AUGMENTED RELTY PADA SMARTPHONE ANDROID

Abstraksi


ABSTRACT


Edrus Hadiyanto (11160118), "Design of Animation Program of Children's Book of Kancil Story Using Augmented Realty At Smartphone Android"


Reading becomes one of the choices of activities to fill your spare time or just entertain yourself at leisure. Because in reading Animation using Augmented Realty also with fun and entertaining image. Animation options offered vary widely, such as Animation Frame (Frame Animation), Lately the animation has begun to be created by adding Augmented Reality (AR) technology, which makes readers feel in an artificial environment, and feel the sensation of reading directly to the environment. The primacy of Augmented reality is its easier and less costly development so that Augmented Reality is spreading rapidly in various fields and can be implemented widely in various media. Therefore the author intends to make a Child Story Book with AR technology to facilitate the application in various fields widely in various media. Readers can maximize excitement while reading. Expected with the existence of this Augmented Reality, the story book lovers will be able to feel the sensation of reading books with more interesting.


Keywords: Animation, Child Story, Augmented Realty


 


Kata Kunci: Animation, Child Story, Augmented Realty

Bidang ilmu
Sistem Informasi

Bibliografi

DAFTAR PUSTAKA


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